luckywp-table-of-contents
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action or later. Please see Debugging in WordPress for more information. (This message was added in version 6.7.0.) in /home/bestkeca/creaturecollege.com/wp-includes/functions.php on line 6114It’s no secret that our veteran DMs love Necromancy and all related spells. Vampiric Touch is one of the most fun but underused spells for villains and necromancers in Dungeons and Dragons 5e.<\/p>\n\n\n\n
Vampiric Touch in 5e, as you might have guessed from the name, deals damage and heals you simultaneously. Sharpen your teeth and close the blinds; we are deep diving into this magic! <\/p>\n\n\n\n
When you say the enchantment and make the hand movement, your hand is cloaked in a shadow, and your Touch can siphon life power from your targets and heal your hitpoints. <\/p>\n\n\n\n
Make a melee spell attack<\/a> against a creature that is within your reach. If you hit the target, you will deal 3d6 of necrotic damage. You will also restore your hitpoints for 50% of the necrotic damage you have dealt. <\/p>\n\n\n\n For as long as Vampiric Touch is active, you can use it again on each turn by expending your action. It is also possible to upcast this spell<\/a>. You can add a 1d6 die for extra necrotic damage for every spell slot above the third. You will also heal half of the additional damage you deal.\u00a0<\/p>\n\n\n\n One use for the vampiric touch spell is to heal yourself by using the spell on your minions. For example, you have used Finger of Death<\/a> on a humanoid, and now you have a zombie at your disposal. While you can send him into battle, you can also siphon your minion for health by casting Vampiric Touch. <\/p>\n\n\n\n You can use this extra health to restore your hitpoints but also use them for Life Transference<\/a>. <\/p>\n\n\n\n In 5e DnD and other editions, you can have a familiar deliver a touch spell to the target. For example, your Owl Familiar<\/a> can use its skill ‘Flyby’ to safely attack a target with Vampiric Touch. You will stay out of harm’s way, still, deal damage, and heal your hitpoints.\u00a0<\/p>\n\n\n\n Vampiric Touch is a good spell for a Life Cleric or a Death Cleric built. <\/a>You can combine the spell with Disciple of Life, so you get an extra +5HP for every attack, in addition to the 50% HP restoration based on the damage you have done.\u00a0<\/p>\n\n\n\n As a Dungeon Master, the world is yours to mold. I enjoy incorporating Vampiric Touch as a kind of trap and reanimation mechanism. For example, I have a\u00a0Helmed Horror\u00a0<\/a>that has no hitpoints left. <\/p>\n\n\n\n However, it is imbued with the Vampiric Touch, which activates as a reanimation mechanism. A player touches the armor, gets dealt 3d8 of necrotic damage, and the armor comes to life with 50% of 3d8 hitpoints.\u00a0<\/p>\n\n\n\n While there are some exciting ways to make the most of Vampiric Touch in 5e DnD, these are all niche situations. If you have unlocked the 3rd spell slot, there are a ton of much better spells to choose from, which all deal more damage or are much more helpful if you are a creative player.\u00a0<\/p>\n\n\n\n f you’re an adept of the divine arts as a Life or Death Cleric, the spell Vampiric Touch holds particular significance for you. It harmonizes excellently with your unique abilities, allowing you to amplify your healing potential. As a Dungeon Master, you possess the creative freedom to employ Vampiric Touch in intriguing ways, such as employing it as a cunning trap or employing it to imbue life into inanimate objects.<\/p>\n\n\n\n For instance, envision a suit of armor lying dormant until an adventurer triggers its awakening by invoking the spell. In response, the armor comes to life<\/a>, dealing harm to the trespasser while simultaneously rejuvenating itself. This imbues your DMing with interesting twists and challenges for the players to tackle.<\/p>\n\n\n\nAdvantages and disadvantages<\/h2>\n\n\n\n
Advantages<\/strong><\/h3>\n\n\n\n
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Disadvantages<\/strong><\/h3>\n\n\n\n
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Best uses for Vampiric Touch 5e<\/h2>\n\n\n\n
1. Draining minions for health<\/h3>\n\n\n\n
2. Using a familiar to deliver the Touch<\/h3>\n\n\n\n
3. Building a Life or Death Cleric<\/h3>\n\n\n\n
4. Incorporate it into an item<\/h3>\n\n\n\n
Advice and final thoughts<\/h2>\n\n\n\n
Spell Description<\/th> Best Uses<\/th><\/tr><\/thead> Cloaks hand in shadow, siphons life power, and heals<\/td> Draining minions for health<\/td><\/tr> Makes melee spell attack for 3d6 necrotic damage<\/td> Using a familiar to deliver the touch<\/td><\/tr> Restores hitpoints for 50% of damage dealt<\/td> Building a Life or Death Cleric<\/td><\/tr> Can be used on each turn by expending an action<\/td> Incorporating it into an item as a trap or reanimation mechanism<\/td><\/tr><\/tbody><\/table>