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action or later. Please see Debugging in WordPress for more information. (This message was added in version 6.7.0.) in /home/bestkeca/creaturecollege.com/wp-includes/functions.php on line 6114As a cleric, you support your party, but who supports you? Using Guardian of Faith in 5e can give you the ally you need to be even more survivable on the battlefield. This spectral guardian is powerful and excellent cannon fodder to protect you and your party.<\/p>\n\n\n\n
Need more allies<\/strong>: Planar ally 5e<\/a> is a lot better than your tiny brain thinks it is! <\/p>\n\n\n\n This article will teach you everything you need to know about using the Guardian of Faith in 5e Dungeons and Dragons. We will also give you tips to make the most of the 4th level conjuration in your campaign.<\/p>\n\n\n\n The things I like the most about the Guardian of Faith are the following.<\/p>\n\n\n\n Building a Cleric? Look at our Life Transference guide 5e<\/a>.<\/p>\n\n\n\n When you say the words to cast Guardian of Faith, a sizeable spectral guardian will appear in a space that is unoccupied within sight. <\/p>\n\n\n\n The guardian will occupy this space and is only noticeable by its sword and shield that has been adorned with the symbol of a deity. <\/p>\n\n\n\n Creatures that are hostile to you and move within 10 feet of where the guardian has been located need to make a DEX save. If they fail the Dex Save, they will take 20 damage. If the creature successfully uses the DEX save, it will only take ten damage. The guardian will disappear after dealing 60 damage to creatures. <\/p>\n\n\n\n The Guardian of Faith 5e is great to block off a particular area where creatures will pass through. This won’t outright kill the monsters passing at this level, but they will take a nice chunk of radiant damage<\/a>.\u00a0<\/p>\n\n\n\n If your Dungeon Master does want to take a specific route, he will have to take up to 60 radiant damage to get there. Or he will have to wait over eight hours to wait until the specter has disappeared. <\/p>\n\n\n\n Are your fighter or barbarians on the front line <\/a>again fighting? Just summon a Guardian of Faith to protect your party members. Anything close to the specter’s radius will have to take 10 to 20 radiant damage.<\/p>\n\n\n\n If your fighter or Barbarian hangs around there, he will have an excellent assist of up to 20 damage to help you. This extra damage can help your party have much easier kills and get done quickly with a boss and his annoying minions.\u00a0<\/a><\/p>\n\n\n\n Are you being rushed by weak minions that could overwhelm you? Then putting up a guardian of Faith in front of you is a great way to get rid of many of those monsters. Even more so, if you have a strong team that has access to exciting spells like Create Bonfire<\/a> and Cloud of Daggers<\/a> to make sure that anything that wants to reach your fighter, monk, or Barbarian will struggle, combining these spells will aid your party quite a bit when you are trying to escape. <\/p>\n\n\n\n As a cleric, you don’t have a ton of exciting spells that deal a good amount of damage. Guardian of Faith 5e is a great option; if you want a conjuration with a reasonable amount of power, then this is the way to go.<\/p>\n\n\n\n There are a couple of excellent benefits to using this conjuration. First, Guardian of Faith only needs a verbal component, has guaranteed damage to 60 radiant damage (if there are enough targets), and the duration is 8 hours long. <\/p>\n\n\n\n Of course, Guardian of Faith 5e also has a couple of downsides. First, you can not upcast the spell, so the utility starts going down soon. The guardian can not move, so if the area is big enough, a creature can just go around it.\u00a0<\/p>\n\n\n\n Summary Table: Guardian of Faith Spell<\/p>\n\n\n\nWhat is Guardian of Faith 5e, and how does it work<\/h2>\n\n\n\n
Attributes<\/strong><\/h3>\n\n\n\n
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Spell description<\/strong><\/h3>\n\n\n\n
Guardian of Faith’s advantages and drawbacks<\/strong><\/h2>\n\n\n\n
Advantages<\/strong><\/h3>\n\n\n\n
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Disadvantages<\/strong><\/h3>\n\n\n\n
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Best uses for Guardian of Faith 5e<\/h2>\n\n\n\n
1. Block of areas<\/strong><\/h3>\n\n\n\n
2. Defend your front line<\/strong><\/h3>\n\n\n\n
3. Thin the lines<\/strong><\/h3>\n\n\n\n
Advice and final thoughts<\/h2>\n\n\n\n