luckywp-table-of-contents
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action or later. Please see Debugging in WordPress for more information. (This message was added in version 6.7.0.) in /home/bestkeca/creaturecollege.com/wp-includes/functions.php on line 6114The artificer is a class that causes quite a bit of division in many D&D groups. Whether or not guns belong in a fantasy setting, the class itself is quite fun to play. The artificer is balanced and unique to play and has quite a bit of utility outside of combat. If you are looking to play as one for the first time, you should pick your feats carefully as they can be quite frail in combat. This is why our Dungeon Master is making a carefully curated list of the best feats for an artificer in 5e D&D. We are ranking them from best to worst.<\/p>\n\n\n\n
Keep in mind that this list is an overall assessment; some are better if you use melee and others when you use ranged attacks.<\/p>\n\n\n\n
Fey Touched gives you access to Misty Step on your Artificer, an asset as good as any character that wants to control when and how they are in combat. Since this class has so few divination spells, Fey Touched also gives you the ability to get spells like Bless and Compelled Duel.<\/p>\n\n\n\n
Both of these spells have their utility for an artificer. For example, your frontliner is best off with compelled Duel, while an artificer that stays in the back row is better off using bless.<\/p>\n\n\n\n
The versatility of Fey Touched and the fact that any type of artificer can make good use of it makes it the overall best feat for an artificer.<\/p>\n\n\n\n