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{"id":5312,"date":"2023-05-10T14:21:21","date_gmt":"2023-05-10T14:21:21","guid":{"rendered":"https:\/\/creaturecollege.com\/?p=5312"},"modified":"2023-05-10T14:21:25","modified_gmt":"2023-05-10T14:21:25","slug":"best-magic-items-rangers-5e","status":"publish","type":"post","link":"https:\/\/creaturecollege.com\/best-magic-items-rangers-5e\/","title":{"rendered":"My 8 Best Magic Items for Rangers in 5e"},"content":{"rendered":"\n

The ranger is a versatile and resourceful class embodying the spirit of the wild and mastering the skills necessary to survive in the wilderness. With their sharp senses and unmatched tracking abilities, rangers are expert hunters and trackers, able to find their way through the most treacherous terrain and locate even the most elusive of prey. <\/p>\n\n\n\n

But the ranger alone can sometimes feel weak when not in their element; they are most useful when inside their favored terrain hunting or fighting their favored enemy. In most cases, rangers benefit the most out of any class by using items. <\/p>\n\n\n\n

They can use items effectively for scouting, utility, and combat. This article will detail some of the best magical items for rangers.<\/p>\n\n\n\n

8. Boots of Elven Kind<\/h2>\n\n\n\n

A set of majestic green boots of elven design, the Boots of Elven Kind can find a decent amount of use in the hands (or feet) of any ranger. Tracking and scouting should preferably be done in stealth or under the cover of night. This set of boots is made precisely for that purpose. <\/p>\n\n\n\n

They grant the wearer the ability of the elves<\/a>; your footsteps make no sound, and you gain an advantage on stealth checks that depend on sound. This feature is beneficial by itself, but another good thing about the boots is that the effect is granted for free, and wearing the boots and using them does not require attunement, leaving room for stronger magical items for rangers while keeping these on just in case. <\/p>\n\n\n\n

A simple yet useful set of boots for hunting, tracking, and scouting, the Boots of Elven Kind are a must-have for rangers of any level and subclass.<\/p>\n\n\n\n

7. Braces of Archery<\/h2>\n\n\n\n

When imagining a ranger<\/a>, most people might think of Legolas from Lord of The Rings, an elf wielding a bow with impressive precision. This image is not too far from the truth for many rangers. Most rangers prefer to use ranged weapons, bows, over melee ones for multiple reasons. <\/p>\n\n\n\n

The Braces of Archery<\/a> assist any rangers who want to follow the traditional ranger archetype and wield bows. These braces simply add a +2 bonus to attack and damage rolls made with any bows while wearing them. This benefit might seem small at first, but consider that it is separate from the bonuses of your ability modifiers and the weapons’. <\/p>\n\n\n\n

It also does not have any restrictions on what type of bow it applies to. A bonus of +2 damage can turn lethal very fast when you can attack twice per turn in a battle that lasts 5+ turns, dealing a minimum of 30 if all attacks hit. Simple but useful items for any rangers who prefer the safety of ranged combat.<\/p>\n\n\n\n

\"Magic<\/figure>\n\n\n\n

6. Gloves of Swimming and Climbing<\/h2>\n\n\n\n

Another useful item for hunting, tracking, and generally exploring, the Gloves of Swimming and Climbing, as the name suggests, improve your ability to swim and climb. This uncommon set of gloves removes any extra costs from climbing and swimming. <\/p>\n\n\n\n

It also adds a +5 bonus to Strength checks related to climbing and swimming. This feature might seem useless at first glance since the ranger already benefits from similar features when in their favored terrain, but that is precisely the issue. Rangers only excel in their favored terrain; outside of it, they might as well be a fighter with strong senses. <\/p>\n\n\n\n

These gloves can change that by turning every terrain easily maneuverable, allowing hunts and tracking to take place easier. While the gloves are not as useful as the favored terrain feature, they offer their benefits in any terrain, which makes them a great universal choice for rangers. The only thing holding them back is the requirement for attunement; due to this, at higher levels, they often hold you back by restricting your attunement slot.<\/p>\n\n\n\n

5. Robe of Eyes<\/h2>\n\n\n\n