with no common language<\/a>, especially in areas where the party may not know they are trespassing.<\/p>\n\n\n\nDivination – Level Four Ritual<\/h2>\n\n\n\n
Divination is an upgraded form of Augury except that the caster will be able to ask the Gods a single question concerning a specific goal, event, or activity that will occur within the next seven days. <\/p>\n\n\n\n
The results come in the form of an omen, phrase, or short phrase. Cumulative uses within the same day will not guarantee increased accuracy. This is most useful in preparation for a big event such as a breakout or a siege, whether the current level of preparation is adequate or inadequate. Divination can be performed as a ritual or an action.<\/p>\n\n\n\n
Commune – Level Five Ritual<\/h2>\n\n\n\n
Commune is a further upgrade of Divination and Augury. With a one-minute casting time, it can only be performed as a ritual. The caster communes with the Gods and is able to ask the other Gods three questions that can be answered with a yes or a no. <\/p>\n\n\n\n
Questions that the Gods are unable to answer will be answered as unclear. The trick to this spell is to ask well-worded, specific, and thought-out questions. \u201cWill reinforcements arrive by sunrise?\u201d or \u201cWill fire be effective on undead skeletons?\u201d may be better questions than \u201cWill we win tomorrow?\u201d or \u201cWhat weapons will the enemy have?\u201d<\/p>\n\n\n\n
Legend Lore – Level Five<\/h2>\n\n\n\n
Legend Lore is a divination spell that essentially allows the caster to use a high-level identify on a person, place, or object. The spell brings significant lore of the target to the caster\u2019s mind. The lore can range from current tales, forgotten stories, or even secret lore not widely known. <\/p>\n\n\n\n
The more information the caster knows about the target, the more precise and helpful the spell can be. While the information is accurate, some of the lore could have figurative ambiguous language. <\/p>\n\n\n\n
I suggest doing some previous research on the object before casting the spell. If there is time to spare, cast the spell once, research the more obscure lore, and then cast the spell again.<\/p>\n\n\n\n
Scrying – Level Five<\/h2>\n\n\n\n
Scrying is the quintessential crystal ball spell. It is an upgraded form of Clairvoyance, but instead of a location, the caster can choose to peek in on a creature. <\/p>\n\n\n\n
The more familiar the caster is with the subject, the higher the rate of success of the spell. On a failed wisdom saving throw, an invisible sensor is created near the target and moves with the target, staying within 10 feet. <\/p>\n\n\n\n
The caster can see and hear through the sensor. Keep in mind that a target that wants to be seen can choose to fail the saving throw on purpose and that creatures that can see invisible objects will see the sensor.<\/p>\n\n\n\n
Find the Path – Level Six<\/h2>\n\n\n\n
Find the Path is a spell for navigating to a destination. It shows the shortest, most direct physical route from the caster’s location to the desired location. The spell fails if the end destination is moving or not specific. <\/p>\n\n\n\n
Therefore, it is important to label the location. Instead of “a green dragon’s lair”, use the dragon’s name or descriptor, such as “Lair of the Poison Fanged Dragon”.<\/p>\n\n\n\n
True Seeing – Level Six<\/h2>\n\n\n\n
True Seeing gives the target true sight and the ability to see into the Ethereal Plane up to 120 feet. True sight gives the caster the ability to see in both normal and magical darkness, see invisible creatures and objects, automatically detect visual illusions, and succeed on saving throws against visual illusions. <\/p>\n\n\n\n
True sight is also able to discern the original form of a shapeshifter or a creature that has been transformed by magic.<\/p>\n\n\n\n
Foresight – Level Nine<\/h2>\n\n\n\n
The God-level divination spell. Foresight grants the caster sight upon sight. For eight hours, the target gains the ability to see into the immediate future. The target cannot be surprised and has advantage on all attack rolls, ability checks, and saving throws. Also, creatures trying to attack the target have disadvantage on attack rolls against the target. <\/p>\n\n\n\n
Basically, whoever has this spell is both very likely to hit their enemies and very unlikely to be hit by their enemies. Additionally, the target is highly unlikely to be hit by any critical hit. At disadvantage, the enemy would have to roll TWO natural twenties to get one critical hit on someone with foresight.<\/p>\n","protected":false},"excerpt":{"rendered":"
The school of Divination contains secrets and truths. The right divination spell in 5e can cure all woes; whether it be a glimpse into the future, insight on a person, truth behind the illusions, or a secret long forgotten. This list will contain the top spells and effects of divination class spells, starting with cantrips … Read more<\/a><\/p>\n","protected":false},"author":1,"featured_media":5343,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"rank_math_lock_modified_date":false,"footnotes":""},"categories":[48],"tags":[],"class_list":["post-5342","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-dnd","no-featured-image-padding","resize-featured-image"],"_links":{"self":[{"href":"https:\/\/creaturecollege.com\/wp-json\/wp\/v2\/posts\/5342","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/creaturecollege.com\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/creaturecollege.com\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/creaturecollege.com\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/creaturecollege.com\/wp-json\/wp\/v2\/comments?post=5342"}],"version-history":[{"count":0,"href":"https:\/\/creaturecollege.com\/wp-json\/wp\/v2\/posts\/5342\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/creaturecollege.com\/wp-json\/wp\/v2\/media\/5343"}],"wp:attachment":[{"href":"https:\/\/creaturecollege.com\/wp-json\/wp\/v2\/media?parent=5342"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/creaturecollege.com\/wp-json\/wp\/v2\/categories?post=5342"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/creaturecollege.com\/wp-json\/wp\/v2\/tags?post=5342"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}