luckywp-table-of-contents
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action or later. Please see Debugging in WordPress for more information. (This message was added in version 6.7.0.) in /home/bestkeca/creaturecollege.com/wp-includes/functions.php on line 6114While this spell won’t win any awards for creativity any time soon, the spell mechanics of Cloudkill 5e <\/a>are a lot more complex than the name would let you believe at first glance. <\/p>\n\n\n\n There are tons of questions about how it works, what classes are best to optimize it, and what exactly it does. I see both beginners and veterans ask these questions, so I think it is more than worth writing an in-depth cloudkill 5e guide about this conjuration spell.\u00a0<\/p>\n\n\n\n In this guide, I will tell you all there is to know about this powerful spell. I mainly write from the perspective of a Dungeon Master because that is how I most often play Dungeons and Dragons. However, I do think this gives me a lot of insight into what makes DnD fun for a player and how PC can throw a serious wrench in the plans of any DM who isn’t careful and did not think of making a blackout plan.<\/p>\n\n\n\n If you want to get a feel for what Cloudkill in 5e is, then you will need to use a bit of your imagination. Imagine you enter the lair of the final boss of the campaign, in this case, an elder lich who has been pulling the strings. <\/p>\n\n\n\n He sits on his throne, and you hear him whisper the words Cloudkill while making some hand gestures. But, of course, some of you will already know what happens next.<\/p>\n\n\n\n When the spell is cast, a 20 feet large sphere of poisonous fog that shines yellow and green is created. Then, the spell starts to form wherever the caster has pointed, for as long as it is within 120 feet. <\/p>\n\n\n\n This fog does not remain 20 feet in radius but starts to spread. The fog keeps spreading until the spell’s duration has ended or when a strong wind – nature or magic – disperses the fog, which also stops the spell. The fog does not only create a poison gas, but it also obscures the range of sight for all those unlucky enough to be caught in it.\u00a0<\/p>\n\n\n\n When a creature is within the radius of the smog, it needs to make a constitution saving throw. If it fails the save, the creature will take 20 or 5d8 poison damage. If it manages to be successful with the throw, then it only takes half this damage. Cloudkill will also damage a creature when it tries to hold its breath or does some kind of bag over its head. So getting damaged is as good as unavoidable.\u00a0<\/p>\n\n\n\n The spell starts to work immediately so that Cloudkill will do damage the turn it is cast when there is a creature within the radius. The fog does not stay stationary, but it moves 10 feet away from you. <\/p>\n\n\n\n It is a bit heavier than normal air, so it does not go up. On the contrary, it starts to sink into the holes in the ground. This means you could avoid getting hit by the spell when you fly above the cloud.\u00a0<\/p>\n\n\n\n Cloudkill 5e scales with the level of the spell slot you put it in. When you put the spell into the 6th spell slot, you can add 1d8 damage; if you put it in the 7th, you can add 2d8 damage; in the 8th spell slot, it will cause 3d8 more damage, and so on. That means at the 10th level, if you put it in that spell slot, it will be twice as strong and hit for 40 damage a turn on average when a creature fails a throwing save.What is Cloudkill in 5e D&D<\/h2>\n\n\n\n
Fog spreading and effect<\/h3>\n\n\n\n
Saving throw and damage<\/h3>\n\n\n\n
Movement and avoidance<\/h3>\n\n\n\n
Scaling Damage with Spell Slot Level<\/h3>\n\n\n\n
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