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action or later. Please see Debugging in WordPress for more information. (This message was added in version 6.7.0.) in /home/bestkeca/creaturecollege.com/wp-includes/functions.php on line 6114If you want to have a mighty army of zombies or skeletons, Animate Dead 5e might be the shortcut you are looking for. This fun necromancy spell is a great way to give your party of adventurers a slight boost and make the fight more in your favor. But, of course, if you are a DM, you already know Animate Dead is extremely useful in 5e.<\/p>\n\n\n\n
From the perspective of a Dungeon Master, I will tell you how you can use Animate Dead in 5e Dungeons and Dragons. I will also give you a couple of worthwhile scenarios where this magic shines. <\/p>\n\n\n\n
This Dungeons and Dragons magical spell reanimates a dead body into an undead minion loyal to the caster and follows their commands. The minions you can get from animate dead are a skeleton or a zombie. <\/p>\n\n\n\n
You need to target the remains, the body or bones, of a medium or small-sized humanoid for it to work. A creature targeted with disintegrating won’t work.<\/a><\/p>\n\n\n\n Then, depending on the target’s left, you will either get a skeleton minion or a zombie minion. Dungeon Masters will thus need to say if the remains are bones or a corpse. <\/p>\n\n\n\n The caster can use their bonus action to command the undead creature. You do not need to say the commands aloud, but your servant needs to be within 60 feet to work. <\/p>\n\n\n\n When you have cast animate dead in 5e, a ‘timer starts to run. The creature you have animated will stop listening to your commands after 24 hours. You will need to recast animate dead before those 24 hours run out, or you will lose control. If you lose power, you will need to cast it on another target. <\/p>\n\n\n\n You can have more than one target to use this spell. So for every spell slot over level 3, you control two extra undead! So that means at the 4th spell slot, you can control 3, and at the 5th, you can manage five undead minions<\/a>.\u00a0<\/p>\n\n\n\n When animate dead wears off after your monster is defeated or the 24 hours are over, a couple of scenarios might happen. The most common is that the creature returns to its natural state: being dead. I make the creature turn to dust<\/a>; my players can not use it again. <\/p>\n\n\n\n Sometimes, I make it ‘level’ up when an undead has defeated many enemies. If the spell wears off, I don’t make the creature turn to dust but give it its mind. It no longer accepts commands and either attacks the caster or tries to flee. <\/p>\n\n\n\n The last scenario is pretty fun if you set up a side-boss for your campaign. You can have your skeleton come back later, more robust and buffer!\u00a0<\/p>\n\n\n\n The max amount of undead you can have with animated dead in 5e is 15. You will have to put the spell in the 10th slot to get that many zombies or skeletons under your command. This increase is because every slot above the third gives you the ability to add two more creatures to your command.<\/p>\n\n\n\n So animate dead will give you one zombie or skeleton under your command for 24 hours in the third slot. When you put the spell in the 4th slot, you will be able to command three at once. <\/p>\n\n\n\n In the 5th slot, you will be able to have 5 of them at once. This slot makes 15 zombies or skeletons in total up to the tenth slot. You can also have a combination of the <\/a>two if you have both bones and corpses.\u00a0<\/p>\n\n\n\nCommanding the animated dead <\/h3>\n\n\n\n
What happens when the magic wears off<\/h3>\n\n\n\n
Use animate dead 5e on 15 creatures at once <\/h3>\n\n\n\n
Animate dead 5e stats in DnD<\/h2>\n\n\n\n